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The Legend of Zelda: OoT - Hi-Res Pack Installation Guide
  #1  
Old 11-14-2005, 05:23 AM
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Retro Consoles The Legend of Zelda: OoT - Hi-Res Pack Installation Guide

Legend of Zelda - The Ocarnia of Time
Hi-Resolution Pack Installation Guide
Version 2.0
By Brakken, 2005-2007

Required Files

Project 64 v1.6
Project 64 RDB v1.60.15
Rice's Video Plug-In v6.1.1 beta 10
BMGLIB for Rice's Video Plug-In
Djipi's Final Cel Zelda MOD
Dijpi's Final Zelda Update
Legend of Zelda, The - Ocarina of Time (E) (V1.0) [!].zip

Installation

I will be using the path "C:\" in this example installation procedure. Please change this
patch to wherever you would like to install this into. If you've already installed Project
64 v1.6 just skip the steps you need to.

(1) Install Project 64 v1.6 into "C:\PJ64\"

(2) UnZip the RDB v1.60.15 into "C:\PJ64\"

(3) UnZip the Rice Video Plug-In into "C:\PJ64\Plugins"

(4) UnZip the BMGLIB.DLL file into "C:\PJ64\"

(5) Place the Zelda ROM into "C:\PJ64\"

(6) UnZip Djipi's Final Cel Zelda MOD (into someplace)

(7) Place the "The Legend of Zelda" folder into "C:\PJ64\Plugins\hires_texture\"



(5) Run Project 64 v1.6, Select your Language

(6) Goto OPTIONS -> SETTINGS -> PLUGINS

(7) Pick Rice's Video Plug-In



(8) Goto OPTIONS -> GRAPHICS PLUGIN -> TEXTURE FILTER

(9) Select "Load hi-res textures if available" and close the Window



(10) Pick FILE -> OPEN ROM

(11) Select "
Legend of Zelda, The - Ocarina of Time (E) (V1.0) [!].zip" and press OPEN



(12) Enjoy!



Oh - you may want to go through the rest of the plugins and setup your video, sound
and controller plugins. I would reccomend using the plugins below. They can all be
found using Project 64's Webpage.



Update Instructions

(1) Unzip the Zelda Final Update.zip to a temporary folder
(2) Copy the "Zupdate" folder to your "Hires_Texture\The Legend of Zelda\"
(3) You'll now you have "Hires_Texture\The Legend of Zelda\Zupdate"
(4) Delete the following folders from
"Hires_Texture\The Legend of Zelda"

Arbre
Caverne Dodongo
Chateau Ganon
Chemin peril
Cimetiere
Cratere
Domaine Zora
Inside
Puits
Temple du feu
Temple du temps
Temple Eau
Temple Foret
Temple Ombre
Tombe Royale
Tour de Ganon 2
Village
Village Goron

(5) You're all done! :)

Last edited by brakken; 04-07-2008 at 05:46 PM.. Reason: Added Updating Instructions
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  #2  
Old 11-14-2005, 09:38 AM
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Cedy_NL Cedy_NL is offline
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is there a way to paych the rom itself and load it that way on the gc? (load it with the LOZ OOT EMU by replacing the rom?

plz lemme know,

Grtz Cedy_NL
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Ok
  #3  
Old 11-14-2005, 02:46 PM
chupinet chupinet is offline
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Smirk Ok

Downloading yea GRACIAS
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  #4  
Old 11-15-2005, 04:08 AM
boeikaas boeikaas is offline
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Quote:
Originally Posted by Cedy_NL
is there a way to paych the rom itself and load it that way on the gc? (load it with the LOZ OOT EMU by replacing the rom?

plz lemme know,

Grtz Cedy_NL
I was wondering the same thing, cause my computer is pretty slow.
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  #5  
Old 11-15-2005, 01:29 PM
radorn radorn is offline
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it is not possible to patch a rom with any high res textures like these, because they are not meant to change any data within the rom.

When an N64 emu "decodes" al the instructions on the "virtual N64 CPU"(the one the emulator "fakes") about the graphics, and passes them to the "virtual N64 GPU" (it is a bit different than that, but I'll keep it simple) it is a PC stile renderer that renders the image because you mostly want to be able to use hardware acceleration and you wouldn't be able to using the N64 language on your grafics card, so it has to be traslated. Once you have al the poligon and texture data traslated to a more PC friendly format, you can do it what you please, for example, change the textures before rendering.

This is implemented on a grafics plugin for N64 emulators: Rice's Video Plugin

It changes the textures delivered by the emulated game for others that can be up to 4x the size of the originals, real time, on the fly, just for rendering...

No way to patch it onto a rom, because it doesn't belong there, it's not something understandable by the N64 hardware, real or emulated.

these are for Rice's video plugin only (or any other plugins that may clone the method)

Yeah, it would be crazy cool to do it, but it is not possible.
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  #6  
Old 11-17-2005, 02:12 AM
stuniq stuniq is offline
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Smile

Thanks!
the download link for the patch seems broken though, but i got it elsewhere.
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Help
  #7  
Old 11-18-2005, 03:17 PM
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Default Help

I need some help, i read the install guide and then went to dl'd the files and there were 5 diff downloads for the high res pack but there are four of the same files and one that is considerably smaller. I dl'd the first one then put it all together. The other problem im having is when i go into pj64 and try to edit the graphics settings (checking the box to use high res graphics if avail), there is nothing there but some text that says advanced settings cannot be changed. How do i fix this?
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  #8  
Old 11-18-2005, 03:48 PM
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Default

Quote:
Originally Posted by NickyAlphabits
I need some help, i read the install guide and then went to dl'd the files and there were 5 diff downloads for the high res pack but there are four of the same files and one that is considerably smaller. I dl'd the first one then put it all together. The other problem im having is when i go into pj64 and try to edit the graphics settings (checking the box to use high res graphics if avail), there is nothing there but some text that says advanced settings cannot be changed. How do i fix this?
In the main configuration you need to toggle that it will display 'advanced settings'.
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  #9  
Old 11-18-2005, 04:24 PM
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ZzZzZz ...

i figured it out. i had to reboot the pc. my instant gratification wanted to try it out before i went through the proper steps of installing a piece of software.
BTW... I tried the pack on OoT master quest (u) and it werks great. thanks for the reply.

Last edited by NickyAlphabits; 11-18-2005 at 04:29 PM.. Reason: needed to thank for reply
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  #10  
Old 11-19-2005, 02:20 AM
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Default

It will work on all the other Zelda's including the Master Quest, but it only supports the (E) version so if you run into issues such as missing textures or messed up stuff that isn't on the bug report list in the official forum then it's the version of the game you're playing.

The (E) version has a 5in1 language selection mode so if you can read English (I was going to saw 'If you're American, but you know...') you should get this as you wont run into any unknown problems.
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  #11  
Old 11-20-2005, 10:23 PM
Perfect_Chaos Perfect_Chaos is offline
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I try to go to the filter but it says that the advanced options cannot be changed and I unchecked the hide advanced settings. can you help me?

Edit: it works but it closes when I get into the game

Last edited by Perfect_Chaos; 11-20-2005 at 10:54 PM..
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  #12  
Old 01-02-2006, 09:38 AM
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tempest tempest is offline
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as always - real nice install guide Braken.
Thanks!
__________________

Gamecube: NTSC DOL-001 REV A - BIOS Rev 1.1 - Drive Model 04 2002/02 (61)
Mod Chip:
XENOGC
Soft Mods(replaced by xenoGC, but still useful!): BBA, AR 1.07, SD Adapter, Samson's Loader Mem Card - GcoM2.3 for ripping
Burner/Media: NEC2100 (flashed to 2510) / Office Depot mini, Teon full size


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  #13  
Old 03-10-2006, 10:21 PM
Valaquim Valaquim is offline
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I Want My Mommy!

Is there by any chance going to be a pack for those with computers without pixel shaders... (i hate not being able to see hearts or rupees.....)
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  #14  
Old 04-06-2006, 04:27 AM
Mitch951 Mitch951 is offline
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Quote:
Originally Posted by brakken
In the main configuration you need to toggle that it will display 'advanced settings'.
Hi, first post, im having the same problem, i toggled it like u said, and still says "advanced settings cannot be changed" ill try restarting but i doubt it will work
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  #15  
Old 05-05-2006, 06:08 PM
mckaguer mckaguer is offline
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hi first post my comp wont run fsaa how do i fix or disable that?
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wha?
  #16  
Old 10-06-2006, 01:33 AM
NuVanDibe NuVanDibe is offline
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Default wha?

you people actually have the (e) version? o_O
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  #17  
Old 10-13-2006, 08:05 PM
BloodWaker BloodWaker is offline
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Oh Shit!

Alright, this may be a little late, but I only recently got to replaying Zelda games, and having completed most of the ones I have 100%, I decided to search for something fun.

I found this, and at first it worked fine, but with this video plugin...the game, no matter the version or region or whatever, always crashes as Navi is flying from the Deku Tree's area into the main area of Kokiri Forest. The error "Executing from non-mapped space. Verify ROM and Rom Settings."

Anyone offer anything along the lines of advice? I've tried a few things, with no luck.
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  #18  
Old 10-13-2006, 09:16 PM
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Sadly, I was unable to reproduce the error. You need to use the (E)urope version of the ROM image and everything should work fine. I would try going through the entire process of setting it up again and if it still fails then I'm not sure what to do.
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  #19  
Old 10-14-2006, 08:33 AM
BloodWaker BloodWaker is offline
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Thanks for your help, and the guide in the first place. Seems the rom I had was either dodgy, or just another version been tagged (E) by someone.

It seems to be working fine, I need to tweak a few graphical issues with the plugin, those being the invisibility of water, random invisibility of certain things, such as the wall with the drawbridge missing pieces, and Epona's legs being missing from certain angles, for some reason...certain heart containers and pieces of the magic bar being invisible and the sky turning black whenever I happen to be in direct sight of the sun in select areas and similar problems...what fun lies ahead.

But thanks again anyway.
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  #20  
Old 10-14-2006, 06:53 PM
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Yeah, there are some minor graphical issues that need to be worked out. Hopefully the author of the modification will update/fix these issues in the future.
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  #21  
Old 10-15-2006, 04:03 PM
starfox45634 starfox45634 is offline
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i would love to try this.. looked everywhere but i cant seem to find the europe version of the game . i found 1 website that had the europe version but it cost "money" to download there.
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  #22  
Old 10-15-2006, 05:36 PM
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Quote:
Originally Posted by starfox45634
i would love to try this.. looked everywhere but i cant seem to find the europe version of the game . i found 1 website that had the europe version but it cost "money" to download there.
This is your first and final warning. Additionally, all others should head this warning. This is not a warez site. We will not give to you or link you to any ROM files. You need to own the original (E) version of this game and dump it yourself. Final warning.
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  #23  
Old 12-01-2006, 04:15 PM
mariusz mariusz is offline
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Oh Shit!

Why is the last link in files needed...not a link?


Im COMPLETLY new to this. I hope i catch on soon...
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I do it... my impressions...
  #24  
Old 12-01-2006, 11:57 PM
boseleitor boseleitor is offline
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Default I do it... my impressions...

Thanks for this tutorial...

I see some real good looking elements... However, the native textures give to the game a deeper feeling,,, with a light poligon charge and cel shaded hi res textures it looks like Zelda Wind Waker...
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  #25  
Old 12-08-2006, 04:01 AM
Anactofgod Anactofgod is offline
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I've had the same problem as the past two guys, I try to enter Texture Filters but instead I get a lame short message "Advanced settings can't be changed". I changed it so I could View them, just now it won't let me change them still.
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  #26  
Old 02-07-2007, 06:03 PM
Sypher Sypher is offline
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Hey i'm having a problem installing Project 64 1.6.

While its installing I seem to get this message and I have no idea what to do.


Error 1402.Could not open key: HKEY_LOCAL_MACHINE\SOFTWERE\Classes\.n64

Verify that you have sufficient access to that key.


What am I suppose to do?
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Cool
  #27  
Old 02-16-2007, 04:03 PM
the_koofi_slapper the_koofi_slapper is offline
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Smirk Cool

Yeah that shit is hot! detialed sharp and vibrant im gonna enjoy playin this agian. thanks for the download and tutorial guys and thanks to who ever made this.

peace
Attached Images
File Type: bmp ocarina CS.bmp (204.0 KB, 1318 views)

Last edited by the_koofi_slapper; 02-16-2007 at 04:15 PM..
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These are my only problems
  #28  
Old 02-17-2007, 01:44 AM
WilltheMagicAsian WilltheMagicAsian is offline
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I Want My Mommy! These are my only problems

Here is the picture. I dunno how this happened it its not the ROm file I don't thing cause it happened on another zelda rom.
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File Type: jpg THE LEGEND OF ZELDA-1.jpg (89.8 KB, 1302 views)

Last edited by WilltheMagicAsian; 02-17-2007 at 02:04 AM.. Reason: I FIxed the other problem
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Same
  #29  
Old 05-11-2007, 01:14 PM
Aquanistic Aquanistic is offline
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Default Same

The same thing happens to me
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  #30  
Old 05-11-2007, 05:17 PM
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SoraK05 SoraK05 is offline
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It happens with the normal video plugins... The reason that happens is that it is a framebuffer effect that is very hard to emulate, that makes it take a few seconds to go into the pause menu, since it tries to capture a picture of what is on the screen, and make it appear as a faded background... THE ONLY video plugin, so far, that can do it perfectly is the Glide3X plugin <I think that is what it is called>... which doesn't support hi-res texture packs of any sort If you want to stop the video lagging during the pause, there is a GameShark Code <There is one for MASTER QUEST FOR SURE> that when it is on, makes it go into the menu straight away... if that helps...
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