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  #841  
Old 10-05-2008, 03:44 PM
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Quote:
Originally Posted by bruno-leonardo View Post
well, this topic is pretty slow now...
Maybe emu_kidid is cooking something or already polishing it, although remember he's got his hands pretty full with the WiiSX and WiiN64 projects.
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  #842  
Old 10-05-2008, 04:10 PM
christian.remboldt christian.remboldt is offline
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Im interested in using SDboot to load the GameCube version of GeckoOS on my wii so I can apply the ocarina cheat codes. After reading through alot of post it seem like this is actually a gamecube homebrew release and not written to work in wii mode. am I wrong? I thought I might be able to start this from the homebrew channel but It now looks like I need to use the patched MIOS and the GameCubeHomebrew Launcher to start this with out owning some other piece of hardware, such as a modchip or Action Replay or SD media launcher. The problem for me is that once you start the Gamecubehomebrew launcher the DVD drive is disabled. Why is this? any suggestions in general?
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  #843  
Old 10-05-2008, 10:35 PM
emu_kidid emu_kidid is offline
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yeah sorry guys progress has been really slow lately due to sickness, and overloading of actual work. Should be getting some more progress done on this in the weeks to come.
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  #844  
Old 10-09-2008, 09:35 AM
Yehoodi Yehoodi is offline
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Just a note to thank you emu_kidid for such a great piece of software!!

I have been using the latest beta version (the one with the slot choose option) with Datel's SDML and SD-LOAD with some games in several SD cards and almost all of them worked fine.

Interestingly enough, some of the games seem to have different behavior with the same configuration (crackles and out of sync audio) in the other GC I also own. Maybe different firmware versions?

Greets and thank you again!
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  #845  
Old 10-12-2008, 08:31 PM
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Hello, i from aregentina.Sdboot (version with a/b slot work only in 8 gz speed.This don`t work in 16 and 32 never.I used a MicroSD 2GB with sd adapter.A question.Normal sd card 8 GB, work in 32 speed?.thanks
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  #846  
Old 10-13-2008, 03:18 PM
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Quote:
Originally Posted by italpark View Post
Hello, i from aregentina.Sdboot (version with a/b slot work only in 8 gz speed.This don`t work in 16 and 32 never.I used a MicroSD 2GB with sd adapter.A question.Normal sd card 8 GB, work in 32 speed?.thanks
What kind of error did you get with your MicroSD 2gb ?

I'm not sure that it will work with a card over 2gb but it would be nice to give it a try
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  #847  
Old 10-14-2008, 01:55 AM
emu_kidid emu_kidid is offline
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Got some progress done today, code is a lot more stable now. Just testing it a little bit now to see if it broke more things than it fixed..
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Last edited by emu_kidid; 10-14-2008 at 01:59 AM..
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  #848  
Old 10-14-2008, 02:41 AM
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Nice news, we'll be waiting.
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  #849  
Old 10-14-2008, 05:44 AM
emu_kidid emu_kidid is offline
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Version 0.4 beta 14/10/08:
- Fixes a lot of games such as metroid prime 2, metal gear solid.
- Disable Interrupts in the settings if a game doesn't work or hangs randomly (this actually works a whole lot better now)
Attached Files
File Type: rar sd-boot-141008.rar (201.6 KB, 990 views)
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  #850  
Old 10-14-2008, 09:08 AM
Yehoodi Yehoodi is offline
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Thanks a lot, I will test this version this evening..

Greetings..

Last edited by Yehoodi; 10-14-2008 at 09:17 AM..
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  #851  
Old 10-14-2008, 12:37 PM
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How about the compatibility in Wii and 101?

It's better now?

Good job!!!
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  #852  
Old 10-14-2008, 04:39 PM
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Someone help me, I still get this error:
ERROR: module "shared/mgso.rel" is too big.
When I try to launch MGS Twin Snakes with the new version. (NTSC)

(This error is actually an ingame error, the debug Screen comes right after the Konami Logo)

Does anyone know working settings for the game? (Or if I have to pre-patch/shrink it)
I really want to play this game again :-(
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  #853  
Old 10-14-2008, 05:33 PM
lamentofking lamentofking is offline
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emu_kidid, you didn't happen to increase game compatibility too did you? Harry Potter and the Prisoner of Azkaban shrunk still freezes soon as you load it. Guess I'll try the full version....
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  #854  
Old 10-14-2008, 08:12 PM
emu_kidid emu_kidid is offline
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There wasn't much time for testing yesterday but it did improve a few titles which I found to be not working. I'll try out MGSTS NTSC tonight.
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  #855  
Old 10-14-2008, 10:57 PM
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In super mario sunshine, NTSC, when i use zelda wind waker original disc, sometimes the sound from the mario sunshine miss, or stop, and after a cinematic it comes back...

With SDML disc in drive it doesn't happens...

It's a dol 001
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  #856  
Old 10-15-2008, 12:05 AM
emu_kidid emu_kidid is offline
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Try the no original disc option in the settings.
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  #857  
Old 10-15-2008, 02:02 AM
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Updated results. Amazing releases emu_kidid. Compatibilty is up not only with games but also with the MicroSD and DOL-101 NTSC.


EDIT: sorry, i was just reading eke-eke's response in the BootMii thread and the nick stuck in my head xD. Typo corrected .
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Last edited by niuus; 10-15-2008 at 11:09 AM..
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  #858  
Old 10-15-2008, 04:21 AM
emu_kidid emu_kidid is offline
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I'm not eke-eke :P

niuus, your updated results seem to be incomplete?
Also, do you mean compatibility is up, or is not up?
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  #859  
Old 10-15-2008, 11:29 AM
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niuus niuus is offline
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Quote:
Originally Posted by emu_kidid View Post
I'm not eke-eke :P

niuus, your updated results seem to be incomplete?
Also, do you mean compatibility is up, or is not up?
LOL, sorry, as explained in the Edited post, i was reading eke-eke's response in the BootMii thread so the nick stuck in my head


So! For some basically strange and fucked up reason, almost the entirety of my post went missing when i edited it. Does anyone have a backup before i edited today? Maybe a little help using the google cache feature? Help?

EDIT: Holy shit, got it!! (thanks, Saint Google). I'll repair the post in a couple of hours.
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Gamecube NTSC 1.0 GC-D2-B (20010608/
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Black]
Gamecube NTSC 1.1 GC-D2-C (20020402/61) [Indigo]
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Last edited by niuus; 10-15-2008 at 11:36 AM..
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  #860  
Old 10-15-2008, 01:31 PM
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SoraK05 SoraK05 is offline
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Thanks a lot for the updates emu_kidid
Just wanted to say that on the Wii, using SDLoad and SDBoot, I cannot get an ISO to launch using the 'no original disc' option - it asks to open and close the cover, and when I eject the disc inside and then re-insert it, nothing happens..

Another thing I wanted to mention is that audiostreaming used to work in previous v3 releases, or rather, the music in Beyond Good and Evil used to play - is there a way that the sound mode used before can work if Audio Jitter is set to off, supposing something like that is possible?

Thanks a lot dude

Last edited by SoraK05; 10-15-2008 at 01:34 PM..
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  #861  
Old 10-15-2008, 01:51 PM
Alcatraz Alcatraz is offline
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Default SDboot Feedback

Same result with sd-boot-141008.rar :
Initializing fails 90% times, sometimes detect SDHC, and sometimes not, sometime HCS, sometime not, sometimes SDV1, sometime SDV2... But when it's the good paramaters (32Mhz, SDV2, HCS), it works very well. Game boots and run well, only sounds freeze sometimes.
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  #862  
Old 10-15-2008, 04:52 PM
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Quote:
Originally Posted by SoraK05 View Post
Thanks a lot for the updates emu_kidid
Just wanted to say that on the Wii...
Wait, does this work for the Wii? Because I'd love to play my Wind Waker. It's really scratched up and I miss it.
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  #863  
Old 10-15-2008, 07:32 PM
emu_kidid emu_kidid is offline
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Quote:
Originally Posted by SoraK05 View Post
Just wanted to say that on the Wii, using SDLoad and SDBoot, I cannot get an ISO to launch using the 'no original disc' option - it asks to open and close the cover, and when I eject the disc inside and then re-insert it, nothing happens..
You need to press A to continue.. I should make it more clear :P

Quote:
Originally Posted by SoraK05 View Post
Another thing I wanted to mention is that audiostreaming used to work in previous v3 releases, or rather, the music in Beyond Good and Evil used to play - is there a way that the sound mode used before can work if Audio Jitter is set to off, supposing something like that is possible?
I have to look into this.. does it work when audio jitter is off?

Quote:
Originally Posted by Alcatraz View Post
Initializing fails 90% times, sometimes detect SDHC, and sometimes not, sometime HCS, sometime not, sometimes SDV1, sometime SDV2... But when it's the good paramaters (32Mhz, SDV2, HCS), it works very well. Game boots and run well, only sounds freeze sometimes.
Is this with one of those 2GB microSD made in Japan cards?
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  #864  
Old 10-16-2008, 03:32 AM
radore radore is offline
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The new release works great (in 16mhz but thats my fault cus of the non-standard 2GB SD card)

Yesterday I tried to run Prince of Persia: The Sands Of Time (Eur - Pal 50hz) , except for the movies which have choppy frame rate the actual ingame is perfect!

No complain here just wanted to say nice work on that one
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  #865  
Old 10-16-2008, 04:43 AM
Alcatraz Alcatraz is offline
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Quote:
Originally Posted by Alcatraz
Initializing fails 90% times, sometimes detect SDHC, and sometimes not, sometime HCS, sometime not, sometimes SDV1, sometime SDV2... But when it's the good paramaters (32Mhz, SDV2, HCS), it works very well. Game boots and run well, only sounds freeze sometimes.

Is this with one of those 2GB microSD made in Japan cards?

No, it's a normal Sandisk non-SDHC 2 GB SD card (extreme3)
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  #866  
Old 10-16-2008, 06:27 AM
emu_kidid emu_kidid is offline
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Yes those extreme3 are similar to the "made in japan" problems.
I've bought a "made in japan" 2GB microSD and I will test when it arrives
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  #867  
Old 10-16-2008, 07:27 AM
Adrenalin Adrenalin is offline
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Whats the problem with my wii?

i always get "Please insert Disk" on any version of sdboot.

I use the wii gamecube hb launcher to boot sdboot, or sdload and subsequently sdboot.

I've tried multiple settings, multiple different games, legit wii disk inserted or not inserted, but apart from that the best i've had is a black screen!

Maybe i'm missing something elementary...

i really appreciate all your work emu_kidid, so if it can't be helped don't worry.

thanks for listening.
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  #868  
Old 10-16-2008, 07:35 AM
emu_kidid emu_kidid is offline
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Not sure, I haven't seen how things work with the wii gamecube hb launcher and I don't really plan to since I only develop this for Gamecube (on a Gamecube).
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  #869  
Old 10-16-2008, 08:00 AM
Adrenalin Adrenalin is offline
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wii rocks ^_^

thats ok, maybe someone else with a wii can help me.

it seems that other people have at least had some success running on wii, and no-ones had a matching problem to mine...
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  #870  
Old 10-16-2008, 04:54 PM
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thanks emu_kidid
i use sdboot with wii(no chip, GcHomebrewLauncher)
i ve seen this:
-Disable interrupts doesn't seem to work (i've seen no change in compatibility)
-NO Cd : as above
-some games works with sdboot0,3(Re remake, wario world) doesn't with the latest beta
for anyone interested in compatibility with wii
Beach Spikers pal
Battle Stadium D.O.N
Capcom vs SNK 2 eo. works good, laggy sound on the KO
Mario tennis. pal. works good
One Piece Grand Adventure NTSC USA.
Resident Evil Remake NTSC Works with 0,3. Laggy sound when loading
Resident Evil 3 Pal. Works,better 50hz. Laggy sound when loading and in the movie
wario world. works with 0,3
Winning Eleven 6 Fe. works,maybe a little slower
CRAZY TAXI NTSC.
Virtua striker2002 PAL.
Luigi Mansion Usa. hangs on logo NINTENDO
Luigi Mansion PAL
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