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  1. LIB SDCARD Problem
  2. Loader?
  3. Zip file size limit?
  4. libsdcard bug (sorta)
  5. Makefiles
  6. libOGC 04 February 2007
  7. Problem mounting memory card
  8. libogc SD card bug found!!!!
  9. wii/gc DVD directory/file access
  10. DVD Reading on Wii?
  11. Custom built NGC controller not working on Homebrew
  12. No reaction to button press
  13. libPNG wrapper
  14. VIDEO_GetCurrentTvMode mistakenly picks VI_NTSC, SD Media Launcher
  15. libTiMidity online
  16. SYS_ResetSystem
  17. SDCARD_SeekFile failed with error -5 (SDCARD_ERROR_IOERROR)
  18. "snes9x-gx 2.0" SDCard write Error
  19. Visual effect help
  20. Alternate SD FS
  21. Unable to mount memory card ... some observations
  22. Calling AUDIO_StopDMA may cause crackly audio.
  23. the sdcard.c and .h has a bug!
  24. Any documentation on LibOGC PAD_* Functions?
  25. memory allocation with highmem entrypoint
  26. Branching troubles
  27. Audio Streaming Hardware
  28. USB Gecko and Libdb (GDB)
  29. 3d import?
  30. Memory Management Tips?
  31. SDLoader entry point?
  32. libsdcard problem: No writing
  33. libJPEG v6b for Wii/GC
  34. graphics library changes
  35. Issues with C++ std::string
  36. LibOGC Documentation
  37. What is LiboWii and how will it help?
  38. Compiling my own .dol files for use under Wii mode
  39. Help Need: Running .dols in windows via emulator
  40. Stretched Images?
  41. How to make alpha blending working on WII?
  42. Deadlock in GX_DrawDone when using reload
  43. Error reading Front SD
  44. how to use wiiuse?
  45. TEV pipeline examples?
  46. wii clear console
  47. Error when linking with latest CVS libogc
  48. Rotation problem
  49. help with this error
  50. FOR SALE:Pioneer DJM-800====$1250usd
  51. print text in gx mode
  52. Assembly Stubs *gasp!
  53. Anyone get lighting working?
  54. Translation and Rotation
  55. GX error
  56. To which memory area does malloc allocate?
  57. Is wiiuse incomplete on libogc 20080602?
  58. texture loading
  59. How to detect nunchuk at init?
  60. GXProject
  61. Compile Error? Help?
  62. Problems with GX_SetTexCoordGen2 and reflection mapping
  63. gulookat problems
  64. Strange WPAD_Probe problem
  65. Does Libogc have a selection mechanism
  66. Textures problem
  67. LibWiiSprite Compile Error, non-class type.
  68. FreeType?
  69. Help with libtinysmb
  70. Problem when copying what's on screen to a texture (GX)
  71. Need Some Help
  72. SSL Support?
  73. Porting Openssl library. No strings.h!
  74. play a simple beep sound
  75. libwiisprite : linker error "undefined reference to..."
  76. libtinysmb test app
  77. Gamecube MC on Wii
  78. Show Gamecube Savegame Icon ?
  79. modplay help, load mod without ASM stub?
  80. Help with Textures in 3D
  81. linker error - possible non-implemented functions
  82. Solution: 3D Objects Loader
  83. UDP support?
  84. Help: Clearing Framebuffer to Background Picture
  85. Compiling libOGC
  86. gctypes conflict with stdbool
  87. Repeating Textures
  88. sqlite3 port released
  89. Berkeley sockets binding?
  90. File input / output
  91. BITMAP Backgrounds in 3D
  92. Problems reading a file
  93. USB Ethernet support
  94. Wii Network Functions
  95. Wii bricked ( I know how to fix but I need help)
  96. Trouble when drawing tiles
  97. 'fatInitDefault' and 'USB_OpenDevice' Not Playing Well Together
  98. Determining the size of a Display List
  99. Basic Lighting in GX
  100. too few arguments PAD_ScanPads
  101. Error when Updating libogc/libfat
  102. Matrix Stack Dump
  103. Wiiuse / Homebrew Support for Third Party Controllers
  104. Help basics of LIBOGC
  105. Dollz Compresses DOL files ¿Uncompress?
  106. How to read Pixels from the fb
  107. Problems running...
  108. RAM Disk?